_i2psty(s)
{
local p;
s = castint(s);
switch (s)
{
case 0:
default:
p = "Lines";
break;
case 1:
p = "Points";
break;
case 2:
p = "Sticks";
break;
case 3:
p = "Bars";
break;
case 4:
p = "Table";
break;
case 8:
p = "Steps";
break;
}
return(p);
}